Scrum for Success: Master Agile, Scrum and best practices

From Theory to Practice with examples and PSM I certification preparation

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Scrum for Success: Master Agile, Scrum and best practices

Free Courses : Scrum for Success: Master Agile, Scrum and best practices

Do you want to learn Scrum's best practices and techniques? Are you interested in preparing for the PSM I(TM) certification exam?

In our course, you'll discover all the insider secrets of Agile and Scrum, and witness a simulated Scrum team in action. You'll see how they implement best practices and techniques to overcome challenges and improve their product. What's more, you'll be able to replicate their process with ease in your own team.

Throughout the course, you'll also have the opportunity to take mock exams for Scrum certifications and use templates to create important artifacts such as a Product Vision, product backlog, Scrum board, release backlog, Definition of Ready, Definition of Done, and more. These artifacts are essential for Product Owners and Scrum Masters and will make a real difference in your role.

Includes: "Free E-BOOK" with sample chapters of the book "Scrum Unlocked".

Real Scrum: This course is totally aligned with the latest version of the Scrum Guide.

NOTE: the  certification exam is not included and must be purchased separately.

What you will learn?

1. Origins of Agile: What are the key concepts, philosophy, and knowledge that are behind Agile.

2. Two approaches of Work - A Game for you: A Game to learn some agile values and the differences between the waterfall model.

3. Agile Investment Model: How agile contributes to the economic success of a project, product, and investors. How an agile vendor contract typically looks like.

4. What is Agile?: The core concepts and values to understand agile.

5. Scrum Certifications: A summary of the most important Scrum certifications and a guide with mock exams to practice for it.

6. Introduction to Scrum: A walkthrough throw Scrum including an overview of the roles, ceremonies and artifacts.

7. Scrum Roles: What each role is expected to do in Scrum and how they collaborate with each other.

8. Scrum Events: How the team members of a scrum team collaborate in specific meetings to take decisions about the product they are building and improve constantly.

9. Scrum Events Agenda: An overview and practice of how the events look in sprints of 2 and 1 weeks and tips to organize them.

10. Scrum Artifacts: The artifacts in Scrum, who should manage each of them. Including a template to create your definition of done.

11. Defining the Product Vision: Defining a Product vision is a key technique for any scrum team to understand where they are going, what they are building and the impact they want to do with it. This section shows a method and example to create a Product Vision.

12. Product Backlog Management and Release Backlog - How to Maximize the Value: A workshop and full example though a method and technique to prioritize the Product backlog in order to maximize value and define upcoming releases.

a. Estimate Value

b. Estimate effort of the Product Backlog

c. Order and Maximize the value

13. Scrum Sprint Simulation: Team Product and Example: A complete sprint simulation with a scrum team working on a product, taking decisions and improving.

14. Tools: a list of tools to use with Scrum or remote work.

What you will you create and do?

  • Exercise to compare agile vs. waterfall.

  • Take mock exams for PSM1 Scrum certifications

  • Create an assessment of scrum roles for you or other team members.

  • Create the agenda and calendar for scrum events.

  • Create a Definition of done.

  • Create a Product Vision

  • Create and organize the Product backlog

  • Create User stories.

  • Estimate the size of User Stories.

  • Estimate and Maximize the value of User Stories

  • Create a Sprint Backlog and task board.

  • Create a Release Backlog.

  • Create an assessment of your Scrum Implementation and which methods implement with actions.

  • Create a Definition of Ready with a Template.

  • Create a Product Backlog and Sprint Backlog

  • Create a Retrospective structure with activities.

This course is specifically for:

  • People that want to see how a pragmatic Scrum team really works.

  • People that want to take a scrum certification like PSM1 or CSM.

  • People that want to see methods to use in Scrum.

  • People that know Scrum framework and theory and want to see best practices.

  • Product Owners, Project Managers, Scrum Masters, Team members, developers Entrepreneurs.

  • People looking to learn more about Scrum or how to implement Scrum.

Why take the class? What you will gain?

  • Understanding how to implement Scrum with best practices.

  • Resources and templates to apply to a Scrum Team.

  • Understanding of how a Scrum team works.

  • Ideas to use in your Scrum team.

  • Ideas to facilitate Scrum Events.

A trademark notice statement

Scrum dot org, Professional Scrum, Professional Scrum Master, Professional Product Owner, PSM II, and PSPO are trademarks of Advanced Development Methods and registered in one or more countries.

A disclaimer statement

The statements made, and opinions expressed herein belong exclusively to the author and are not shared by or represent the viewpoint of Scrum(.)org. This document does not constitute an endorsement of any product, service or point of view. Scrum(.)org makes no representations, warranties or assurances of any kind, express or implied, as to the s, accuracy, reliability, suitability, availability or currency of the content contained in this presentation or any material related to this presentation. In no event shall Scrum(.)org, its agents, officers, employees, licensees or affiliates be liable for any damages whatsoever (including, without limitation, damages for loss of profits, business information, or loss of information) arising out of the information or statements contained in the document. Any reliance you place on such content is strictly at your own risk.

This book provides information about the Scrum framework and its application in software development projects. The information provided is based on current best practices and the author's experience in the industry. However, the author and publisher do not guarantee the accuracy, completeness, or suitability of the information contained in this book. The readers are responsible for verifying the applicability and relevance of the content to their specific situations. The author and publisher shall not be liable for any direct, indirect, incidental, or consequential damages arising from using the information presented in this book.

Attribution and use of guides

  • This course or document may use quotes, interpretations, adaptations, and extracts from the Scrum Guide (TM), Nexus Guide (TM), Kanban Guide for Scrum Teams, and Evidence-Based Management Guide to point the attention of the student to essential concepts, ideas, rules, and practices.

  • The Scrum Guide (TM) authors are Ken Schwaber and Jeff Sutherland.

  • The Nexus Guide (TM) is developed and sustained by Ken Schwaber and Scrum dot org.

  • Evidence-Based Management (TM) was collaboratively developed by Scrum org (TM), the Professional Scrum Trainer community, Ken Schwaber, and Christina Schwaber.

  • The Kanban Guide for Scrum Teams (TM) was developed and sustained by Scrum org, Daniel Vacanti, and Yuval Yeret.

License under the Attribution Share-Alike license of Creative Commons.

Please read the original guides.

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